Witcher 3: Hearts of Stone - CDProjekt Red

Environment Art Specialist. 2015

Witcher 3: Wild Hunt - CDProjekt Red

Environment Art Specialist. 2015

Hand Painted Fantasy Graveyard - Marmoset Scene


A project I worked on with the aim of checking off a number of new skills such as sculpting and the hand painted textures style. It was also my first time working in a fantasy theme. I found the project extremely interesting, even if it was challenging at times. The new skills I learnt have already proved valuable in my other work.

Black Mesa - Source Engine Modification

2D and 3D artist. 2007 - Present

I joined the Black Mesa team at the very beginning of 2007 in January. My initial role on the team was as a texture artist, but since then texture work has been largely completed and I have helped out in other areas. Currently I most often work creating and skinning props for the level designers to use in their environments, as well as working with Valves Particle Editor to create particle effects.

Site Design and Content Mark Foreman