Witcher 3: Blood and Wine - CDProjekt Red

Senior Environment Artist. 2016


Witcher 3: Hearts of Stone - CDProjekt Red

Environment Art Specialist. 2015


Witcher 3: Wild Hunt - CDProjekt Red

Environment Art Specialist. 2015


Hand Painted Fantasy Graveyard - Marmoset Scene

2011

A project I worked on with the aim of checking off a number of new skills such as sculpting and the hand painted textures style. It was also my first time working in a fantasy theme. I found the project extremely interesting, even if it was challenging at times. The new skills I learnt have already proved valuable in my other work.


Black Mesa - Source Engine Modification

2D and 3D artist. 2007 - Present

I joined the Black Mesa team at the very beginning of 2007 in January. My initial role on the team was as a texture artist, but since then texture work has been largely completed and I have helped out in other areas. Currently I most often work creating and skinning props for the level designers to use in their environments, as well as working with Valves Particle Editor to create particle effects.



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