This section contains the work I produced for the unit at university.
Some of it has since been updated and imported to Epic's UDK which can be seen HERE. More is to follow.
These are the modular elements I created to construct the buildings and roads that the city is comprised of. I created a generic set of pieces, which was then mixed with more unique pieces for key structures such as the Forum.
The majority of the textures used are 1024^2 tiling textures, but there are some larger and some unique textures also used.
Although the final visualisation was not rendered in real-time, some assets were shared with web games being developed in tandem.
To keep production times down all visualisation assets were therefore made with real-time constraints in mind. This also provided the bonus of reducing our render times.